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OSRIC SRD

OSRIC A5

Free OSRIC PDF download
This the PDF based on the A5 trim of the OSRIC SRD, and includes all the Knights-n-Knaves.com errata through January 2013.

OSRIC Pocket Trim
Usherwood Publishing presents its exclusive A5 trim of the complete OSRIC SRD. This is the same editorial version as that offered by Black Blade Publishing in conjunction with Usherwood Publishing. Its smaller trim (approximately 5¾x8¼ inches) is perfect for travel. This trim is available exclusively through Usherwood Publishing.

Author(s): Stuart Marshall, Matthew Finch
Compatible System(s): OSRIC

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Usherwood Adventures Expansion for OSRIC; 2nd Edition

  • Usherwood ExpansionNew character race options;
    • Dragon Hordling; a tortured half-breed mixture of human and dragon. Use the creature's ability of limited flight and minor breath weapon to your advantage.
    • Half-orcs; two new sub-races of orcish original. The more intelligent goblinesque is allowed to become a magic-user of minor power, and the brutish orgre is a berserking behemoth.
    • Sarngoch; a mysterious race, taller than humans, and more charismatic than elfs. These demi-humans of noble appearance have an innate ability to cast limited arcane spells. But the magic within them is both a blessing and a curse!
  • New character class options;
    • The Jack-of-All-Trades; build a character whose skills are as unique as his carefully-crafted personality. Includes skills from the archetypical classes; assassin, cleric, druid, fighter, illusionist, magic-user, paladin, ranger, thief. Even include talents from new Usherwood class; the Vermean Monk.
    • The Vermean Bard; not just a single class with a broad range of unrelated skills. The Vermean Bard is a collection 7 different, yet related, minstrel classes;
      • Jongleur Magsman; combining both thief and bard skills
      • Lorist Priest; combining both cleric and bard skills
      • Lorist Ovate; combining both druid and bard skills
      • Lyrist Veteran; combining both fighter and bard skills
      • Sonneteer Magician; combining both magic-user and bard skills
      • Sonneteer Trickster; combining both illusionist and bard skills
      • Racaraide Bard; a true adventuring bard
    • The Vermean Monk; a new take on the classic First Edition monk is a martial arts master, without the supernatural abilities that can unbalance your campaign.
  • Challenge your players with 28 new monsters, including six new species of dragon.
  • Reward your players with 10 new magical armor, weapons, and miscellaneous magic items.
  • Open adventuring possibilities with Usherwood's take on psionics; re-written from the First Edition appendix. These rules governing psionics are more spell-like in the way they are handled, and more easily incorporated into your campaign. This section also includes 14 psionically-sensitive monsters to challenge the would-be mentalists in your group.

The Expansion is available through RPGNow.com as a PDF download ($7.50), and as a print-on-demmand ($25.99 hardcover with color interior, or $11.99 paperback with black-and-white interior).

For those who prefer to buy your POD books through Lulu.com, the paperback version is available also at $11.99, but the hardcover version is $41.99.

Bone-Hilt Sword Campaign

The Bone-Hilt Sword complete campaignIn the innagural campaign for the Usherwood adventures; your party of adventurers battles kobolds, orcs, multitudes of undead, and dragons to stop a malevolent evil from consuming the entire continent of Vermé in this campaign that birthed the Usherwood Adventures. Order the Complete Campaign through RPGNow.com, and get all five adventures that comprise the series.

Author: James D. Kramer
Suggested number of PCs: 4-7
Suggested levels: 1-7
Compatible System(s): First Edition, OSRIC

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Yrchyn, the Tyrant

Yrchyn, the TyrantBook 1: The Bone-Hilt Sword; An intrepid band of adventurers enter the treacherous cavern complex of Yrchyn — the tyranical chieftain of a tribe of blood-thirsty kobolds. Does the party have what it takes to rid the region of these lizard vermin? And what else may lie within the dark, dank caverns? And is this just the beginning of the party's troubles?

Author: James D. Kramer
Suggested number of PCs: 4-7
Suggested levels: 1-3
Compatible System(s): First Edition, OSRIC

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The Shattered Skull

The Shattered SkullBook 2: The Bone-Hilt Sword; An intrepid band of adventurers enter the treacherous cavern complex of the Shattered Skull a tribe of blood-thirsty orcs. Does the party have what it takes to rid the region of the vile horde? And what else may lie within the dark, dank caverns? And is this just the beginning of the party's troubles?

Author: James D. Kramer
Suggested number of PCs: 4-7
Suggested levels: 2-4
Compatible System(s): First Edition, OSRIC

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The Shadowed Keep

The Shadowed KeepBook 3: The Bone-Hilt Sword; An intrepid band of adventurers brave the frigid wilderness of the vast Northern Territories in search of an evil artifact known as the Bone-Hilt Sword, and some only to satisfy their thirst for wealth and treasure. But will they survive the armies of undead, dragons, and creatures of the cold northern lands?

Author: James D. Kramer
Suggested number of PCs: 4-7
Suggested levels: 3-5
Compatible System(s): First Edition, OSRIC

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Valen’cya’s Horde

Valen'cya's HordeBook 4: The Bone-Hilt Sword; A heroic band of adventurers invade the firy complex of an ancient red dragon to destroy an ancient artifact of purest evil. Can they complete their mission, or at the least make off with her treasure? And what are the dragon's ties to the evil Xerksis? Only by braving the lava-choaked caves of Valen'cya will the band reveal its secrets.

Author: James D. Kramer
Suggested number of PCs: 4-7
Suggested levels: 4-6
Compatible System(s): First Edition, OSRIC

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In the Halls of the Mage-King

In the Halls of the Mage-KingBook 5: The Bone-Hilt Sword; The final mission of the Bone-Hilt Sword campaign. All the party's struggles have lead to this final challenge. But will they have the strength to face the Mage-King directly? Or, will they even have the fortitude to simply escape? There are many twists and turns in located within the tall spire dominated by the undead lord, but can the party face the challenges to re-emerge into the light of their own place and time?

Author: James D. Kramer
Suggested number of PCs: 4-7
Suggested levels: 5-7
Compatible System(s): First Edition, OSRIC

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Tower of Mysteries Campaign

The Door of Infinite Portals

The Door of Infinite PortalsBook 1: The Tower of Mysteries; The lone sentinel stands 7 ft-tall, is some 3 ft-thick, and 6 ft-wide. Its existence is relegated to the purview of sages, story tellers, shamans, and imaginative bards. Reasons for the Door's appearance throughout history is unkown, and tales of its creation (as well as its true purpose) are equally mysterious and varied...

Author: James D. Kramer
Suggested number of PCs: 4-7
Suggested levels: varied (mid-levels recommended)
Compatible System(s): First Edition, OSRIC

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Stand-Alone Adventures

Arachnophobia!

Arachnophobia!For hundreds of years, the monks of Sheargardt Manor at Luci Keep have provided spiritual guidance, and world-class ale to the folk who lived nearby in Luci Village. The Keep itself was tasked with keeping the pass over the high mountains of the central continent safe for travellers throughout the year. But in recent months, creatures dark and wicked have plagued the

Author: James D. Kramer
Suggested number of PCs: 4-7
Suggested levels: 4-6
Compatible System(s): First Edition, OSRIC

PDF download (RPGNow.com): $5.00 CLICK TO ORDER
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The Awakening

The Awakening1,000 years ago, a race of locust-like inter-dimensional humanoids known as the villoi came to the Prime Material Plane on a colonization mission. In the name of their deity, the Hive Queen, they initiated the construction fortified temples in the forested regions to the northwest of Cannabaudes...

Author: Alphonso Warden
Suggested number of PCs: 4-7
Suggested levels: 8-10
Compatible System(s): First Edition, OSRIC

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The Rebel Faction

The Rebel FactionWell over a century ago, six noble houses from the dark elf city Dar Multai grew tired of the incessant, petty political maneuverings of the seven other noble houses in the city. Moreover, they were experiencing a profound loss of faith in the patron deity of their city, the capricious and largely uncaring Spider Goddess...

Author: Alphonso Warden
Suggested number of PCs: 4-7
Suggested levels: 8-12
Compatible System(s): First Edition, OSRIC

PDF download (RPGNow.com): $5.00 CLICK TO ORDER
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